Our past couple of months in the Enjin Multiverse have been amazing, and we have received so much encouragement and support for our project. We have more collaborations planned with other games, and we can’t wait to work toward more!
What have we been working on?
The team at Doctor Necrosis has been hard at work again this month, primarily working on mechanics and improving our wallet linking process to make it a little more streamlined. We have been working on many new items while doing our historical research and have hit 100 unique in game items that will be used for crafting, brewing, or just consuming as is.
We have been working on and improving the mechanics around the citizens so you will be able to interact with them as they live their daily life. Whether that’s running into them in the high market, strolling along the beach with them, or visiting while they are working, or visiting friends and relatives. Most of the citizens will have a set schedule of tasks they perform every day at specific times like working at their blacksmith shop or farm, while others might be more elusive, and you will have to search for them around town, in shops, or possibly lost in the forest.
There’s still much work to be done on Doctor Necrosis, but we plan for an alpha release by the end of 2020 or Q1 of 2021.
We will be releasing updates throughout the entire development process and posting gameplay videos whenever possible. In the meantime, we’ll be collaborating with other Multiverse games to plan and create quests, integrate new pets, and expand the possibilities of Doctor Necrosis for our players.
Chat with our team and stay updated with the development of Doctor Necrosis on social media:
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