February 2021 Development Update

What have we been working on?

Last month we did an overview of all the new citizens we added to the world of Doctor Necrosis, including adding dialog options, random small talk, job mechanics, interactions, and schedules based on the day of the week, weather, and time of day. This month we added onto last month’s work by revisiting 13 of those citizens and revamping their sprites, animations, and AI to make them a little more unique. Over the next month, we will be posting social media updates on these citizens so you can get to know them a bit better. So keep an eye out for backstories on:

  • The Farmer’s Wife and Son
  • Grain Mill Operator
  • Farrier
  • Tinker
  • Miner
  • Forrester
  • Carpenter
  • Wheeler
  • Madam Astrid
  • The Brewhouse Brothers
  • General Store Owner

 

Back at the beginning of the project, we did a very basic implementation of adding pets/companions to the game. Each pet will have its own AI system and special perks/abilities to aid you on your adventure to become the world’s best medical professional.

 

Speaking of pets, these are the real life pets keeping Doctor Necrosis running. Tank is our 6 year old Chocolate Lab/Corgi dufus, Tobias is our 7 year old Maine Coon/Mackerel Tabby “big boy” of the house who thinks he is a prince, and Chell our 4 year old Tortoiseshell Calico and the designated troublemaker of the house. We plan on making sure they all make an appearance somewhere in Doctor Necrosis, but in the meantime, here they are in all of their fuzzy glory.

 

We have continued working on our “medical” research to ensure we are as accurate as possible when it comes to in-game items used for crafting, brewing, or just consuming. This includes acquiring new historically relevant medical books and journals to ensure our game is accurate.

 

What’s Next?

We will continue building out the quest and disease generation and building out the citizens, so we have at least 30 central story citizens and additional background NPCs that will have mini-quests. Adding all of these citizens includes creating schedules, generating quests, crafting storylines, and writing dialog for each one.

We plan for an alpha release by the end of Q1 2021, and we will be releasing updates throughout the entire development process and posting gameplay videos whenever possible.

 

 

Chat with our team and stay updated with the development of Doctor Necrosis on social media:

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